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This page may require cleanup to meet basic quality standards. The specific problem is: Several key elements, such as the importance or need of the High Resolution Patch for non-German versions as well as how, precisely to edit the config files to provide widescreen, multimonitor, or 4K support, are not explained.. You can help by modifying the article. The discussion page may contain useful suggestions.
Drakensang: The Dark Eye is an epic party-based RPG based on one of the world's biggest pen-and-paper RPG franchises (popular for over 10 years in Germany.) The game uses advanced 3D technology to bring this world to life for the first time with epic vistas and a truly realized fantasy world.
Drakensang: The Dark Eye
Developers
Publishers
Release dates
Windows
February 27, 2009
Reception
Metacritic
75
IGDB
70
2Essential improvements
3Game data
6Audio settings
8Other information
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Edit profile.xml, which appears after launching the game and editing an option. Save the file but do not check read-only as this will cause a runtime error.
Not all supported resolutions are listed in-game. See configuration file(s) location.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Can be forced via an .ini edit, see configuration file(s) location.
Field of view (FOV)
Windowed
Toggle with Alt+↵ Enter or launch the game with the -windowed option.[2]
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
x2, x4
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Uncapped frame rate and refresh rate, no in-game frame rate cap.[citation needed]
Input settings[edit]
Input settings
Keyboard and mouse
State
Notes
Remapping
Mouse acceleration
Mouse sensitivity
Camera sensitivity, as opposed to general mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
X-axis can also be inverted.
Controller
Controller support
See the glossary page for potential workarounds.
Audio settings[edit]
Audio settings
Audio feature
State
Notes
Separate volume controls
Music, ambient, SFX, user interface, dialogue.
Surround sound
Stereo 2.0.
Subtitles
English and German, depending on language of game.
Closed captions
Mute on focus lost
Background music continues to play and loop when necessary.
Localizations
Language
UI
Audio
Sub
Notes
English
English voices with English editions only.
French
German
German voices with German editions only.
Italian
Italian voices with Italian editions only.
Russian
Russian voices with Russian editions only.
Spanish
Retail version, download.
VR support[edit]
3D modes
Native
Notes
vorpX
G3D User created game profile, see vorpx forum profile introduction.Note: Profile requires an officially unprotected game, for example from the german magazine Computer Bild Spiele 8/2012.
Other information[edit]
General settings
API[edit]
Technical specs
Supported
Notes
Direct3D
7, 9
Gameplay uses Direct3D 9; FMVs use Direct3D 7.[3]
Shader Model support
3.0
System requirements[edit]
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Windows
Minimum
Recommended
Operating system (OS)
XP, Vista
Processor (CPU)
Intel Pentium 4 2.4 GHz
Intel Core 2 Duo E8200 2.6 GHz
System memory (RAM)
1536 MB
2 GB (XP), 3 GB (Vista)
Hard disk drive (HDD)
6 GB
10 GB
Video card (GPU)
Nvidia GeForce 6600 GT 256 MB of VRAM
Nvidia GeForce 8800 series
Sound (audio device)
DirectX 9.0c compatible
Notes
↑ 1.01.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/12640/ in addition to or instead of this directory. The app ID (12640) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
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References
↑Replacing .bik files to free up space
↑Solution for those looking for windowed mode
↑Verified by User:Baronsmoki on 2020-11-27
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